Flight Simulator (With Autopilot)
This flight simulator was built in Fall 2019 for my final in my Games & Virtual Reality class. The airplane was hand-coded, but built with the help of the course: "Intro to Airplane Physics in Unity 3D - 2017 & 2018" by Indie - Pixel, to teach me the fundamentals of aerodynamics.
What I Built from Scratch:
- Autopilot system
- Waypoint system
- Dialogue system
- Airplane UI system
- Airplane Control Surfaces (Ailerons, Rudder, Flaps, and Elevators I had to separate myself using Maya)
- Dialogue audio with Radio effect (Using Audacity)
- Debug info
- Camera Controller
What I Built with Help:
- Airplane Aerodynamics Script
- Airplane Engine Script
- Airplane Audio Script
- Player Input
- Propeller Blur Effect (Using Photoshop)
What I Used that Others Built:
- Skybox & Terrain
- Airplane Model & Texture
- Airplane Sounds
- Runway Assets
- Gizmos package from Popcron (Allows Debug lines to be visible in PC build)
Debug lines are unavailable in WebGL build. To view debug lines, download the desktop build
Controls
Mouse Y - Control Pitch
Mouse X - Control Roll
A/D - Control Rudder
W/S - Control Throttle
F/G - Engage / Disengage Flaps
X - Toggle Autopilot
C - Change Cameras
V - Toggle Debug Info
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Albert Antero |
Genre | Simulation |
Made with | Unity |
Tags | Flight, Physics, Vector |
Download
Download
FlightSimulatorDesktopBuild.rar 76 MB
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